PlayerLoggedIn

The PlayerLoggedIn Event is fired whenever a player logs in.

Event Class

You will need to cast the event in the function header as this class:
crafttweaker.event.PlayerLoggedInEvent
You can, of course, also import the class before and use that name then.

Event interface extensions

PlayerLoggedIn Events implement the following interfaces and are able to call all of their methods/getters/setters as well:

ZenGetters

The following information can be retrieved from the event:

ZenGetter Return Type
player IPlayer